Draw:Battery
Draw a Battery on the screen.
nil Draw:Battery(x, y, _color)
function Draw:Battery(x, y, _color) local x = x or 0 local y = y or 0 local _color = _color or Color.new(255,255,255) -- Draw Battery screen:drawLine(x+2, y, x+21, y, _color) screen:drawLine(x+2, y+11, x+21, y+11, _color) screen:drawLine(x, y+4, x, y+7, _color) screen:drawLine(x+1, y+4, x+1, y+7, _color) screen:drawLine(x+2, y, x+2, y+11, _color) screen:drawLine(x+21, y, x+21, y+11, _color) -- Draw Battery Info local Pow = math.ceil(System.powerGetBatteryLifePercent() / 33.33333) if (Pow > 0) then screen:fillRect(x+16, y+3, 3, 6, _color) end if (Pow > 1) then screen:fillRect(x+11, y+3, 3, 6, _color) end if (Pow > 2) then screen:fillRect(x+6, y+3, 3, 6, _color) end end